package tests;
import org.lwjgl.openal.AL;

import sound.main.SoundManager;
public class SoundSystemTest {
	public static void main(String[] args) {
		/*
		 * SoundManager.initialize(); SoundManager.play("test", 1, 1, -1); // left try { Thread.sleep(3000); } catch (InterruptedException e) { } SoundManager.play("test", 1, 1, 1); // right try { Thread.sleep(3000); } catch (InterruptedException e) { } //both at the same time SoundManager.play("test", 1, 1, -1); SoundManager.play("test", 1, 1, 1); try { Thread.sleep(3000); } catch (InterruptedException e) { } AL.destroy();
		 */
	}
}
